Domingo 23 de febrero de 2025 • 25 Shevat 5785 • כ"ה שבט ה' תשפ"ה |
Imagine poder pegar um biscoito do pote, imaginar o sabor e comer, similarmente ao Man (Maná) celestial que o povo Judeu comeu durante quarenta anos no deserto há mais de 3.300 anos atrás. (Vídeo)
Na Universidade de Tokyo no Japão, Tajuki Narumi e colegas resolveram tentar recriar a experiência com um 'display' que explora os diversos sentidos humanos.
Ao comer um biscoito. o usuário pode experienter o sabor dedesejado com a ajuda de umaparelho apresentado na SIGGRAPH 2009 - computer graphics and animation conference - Conferência e exibição de Coputação Gráfica e Técnicas Interativas em Los Angeles.
O dispositivo é usado como um capacete na cabeça do usuário e pode transformar o sabor de uma bolacha simples em qualquer um dos sete sabores disponíveis; Combina tecnologia de realidade aumentada com aromas e cheiros liberados por um dispositvo no ar, para enganar os sentidos humanos.
Confira como funciona o sistema no vídeo de apresentação da tecnologia.
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Imagine you could dip your hand in the cookie jar and be guaranteed to pull out whatever flavour you feel like. For cookie-lovers visiting the SIGGRAPH computer graphics and animation conference in Los Angeles, this dream was turned into reality.
We are all used to seeing, hearing and, increasingly, touching computer displays, but there has been little research into how computers can successfully simulate taste. Part of the problem is that taste is generated by a combination of factors working together, including vision, smell and memories.
Tajuki Narumi and colleagues from the University of Tokyo in Japan decided to tackle this problem with a "display" that exploits several senses. Their testbed? The humble cookie.
The device is worn over the user's head and can transform the taste of a plain cookie to any of seven flavours. It combines augmented reality technology with smells released by an air pump to trick the user's senses.
To create the effect, the team branded a plain cookie with a distinct logo that the headset tracks via a built-in camera. An air pump sprays out the smell of the chosen cookie, increasing its concentration as the system "sees" the cookie approaching the wearer's nose.
Meanwhile, a visual display in the headset shows an image of the chosen cookie, suggesting the correct texture for that flavour.
The combination of smell and visual texture combine to fool the user's sense of taste into thinking they are eating a flavoured cookie instead of the plain one.
[Fonte: http://www.newscientist.com/article/dn19248]